![]() It has a modified PAK viewer with recent PAK files, and allowed the importing of PAK models straight from the PAK files. Mod developers are also able to view attachment points, select skin from skin families, view the model's chrome effect and change submodel for each available body part. It can stop animation playing, view the scale of mesh and the scale of bones. Models with multiple textures and multiple attachments are supported, with an option to make alterations or modifications in the texture of the model. Users may also view the animation sequences of the model through the drop-down box in order to ensure that the model is working properly in the game. Models are seen with texture, a wire-frame and the viewer also has options for attachments and hit boxes. The Hal-Life Model viewer is developed to view models in. ![]()
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