Select the HoloLens Emulator version you want as the target device for debugging.For the HoloLens 2 Emulator, ensure that the Platform is set to x86 or 圆4. For HoloLens Emulator (first gen), ensure that Platform is set to x86.When using Unity, build your project from Unity and then load the built solution into Visual Studio, as usual. Load your application solution in Visual Studio.Go to Control Panel -> Programs -> Programs and Features -> Turn Windows Features on or off and check that Hyper-V is selected. If your system meets the requirements listed above, ensure that the "Hyper-V" feature has been enabled on your system. The emulator might work with an unsupported GPU, but will be slower.WDDM 2.5 graphics driver (HoloLens 2 Emulator).WDDM 1.2 graphics driver or later (first gen).Hardware-based Data Execution Prevention (DEP).Second Level Address Translation (SLAT).In the BIOS, the following features must be supported and enabled:.CPU with four cores (or multiple CPUs with a total of four cores).The HoloLens 2 Emulator requires the Windows 10 October 2018 update or later. Windows 10 Home Edition does not support Hyper-V or the HoloLens Emulator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |